//
// Created by 王乐 on 2022/2/16.
//

#ifndef LESTE_LECUBICSUBBOXGAMEOBJECT_H
#define LESTE_LECUBICSUBBOXGAMEOBJECT_H

#include "LeGameObject.h"

#include "glm/glm.hpp"

class LeCubicSubBoxGameObject : public LeGameObject
{
public:
    LeCubicSubBoxGameObject();

    virtual ~LeCubicSubBoxGameObject();

public:
    void Initialize() override;
    void setParameters(float posx, float posy, float posz,
                       float scalx, float scaly, float scalz,
                       float r, float g, float b, float a);

    glm::vec3 m_Position;
    glm::vec3 m_Scale;
    glm::vec4 m_Color;

};


#endif //LESTE_LECUBICSUBBOXGAMEOBJECT_H
